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Sims 4 magic mods
Sims 4 magic mods





sims 4 magic mods

Adventure/Scenario System (random Scenarios that can be won or lost in varying ways). Memory System (alters interactions based on previous interactions that will be tracked). You participate in Townie Progression (there will be a way to keep track of what the Selected Townies will be doing) with a custom stat system and custom memory system. So, here is what “Townie Role Progression / Story Adventures” is about (The Basics):

sims 4 magic mods

Realm of Magic is a pretty cool concept but unfortunately I wish you could do more with it. I’ve had lots of fun modding Warcraft III back in the day. I like the idea of being able to progress or help progress characters you don’t directly control. The Roommate system is neat but I actually like getting pets, decorating, and building stuff for the Townies so that I can visit them. I want to try to combine two aspects of that into a mod.įinally, I actually like progressing or trying to help my Townies. In the PS2 The Sims, there was a mode called “Get a Life”, and I thought it was actually really interesting and a lot of fun. Now, there are interactions like these in Sims 4 but for the most part, there’s no real such system.īesides Sims 2, I actually really liked the Playstation 2 version of the Sims.

sims 4 magic mods

If a Sim was angry at you in Sims 2, they’d try to sneak to your lot and kick something. In Sims 2, when something happened, it’d changed a Sims interaction for days. There’s lots of interactions from Sims 2 that I miss in Sims 4. Sims 2 is my favorite, and if it weren’t for a few things, it has aged well IMO. I am working on a mod called “ Townie Role Progression / Story Adventures” and potentially a “ Boss Mode” mod to go along with it.







Sims 4 magic mods